use std::env; use serenity::async_trait; use serenity::model::channel::Message; use serenity::model::prelude::*; use serenity::prelude::*; struct Handler; #[async_trait] impl EventHandler for Handler { async fn message(&self, ctx: Context, msg: Message) { if msg.content == "!ping" { if let Err(why) = msg.channel_id.say(&ctx.http, "Pong!").await { println!("Error sending message: {why:?}"); } } } async fn ready(&self, _: Context, ready: Ready) { println!("{} is connected!", ready.user.name); } } #[tokio::main] async fn main() { let _ = dotenvy::dotenv(); tracing_subscriber::fmt::init(); let token = env::var("DISCORD_TOKEN").expect("Expected a token in the environment"); let intents = GatewayIntents::GUILD_MESSAGES | GatewayIntents::DIRECT_MESSAGES | GatewayIntents::MESSAGE_CONTENT; let mut client = Client::builder(&token, intents).event_handler(Handler).await.expect("Err creating client"); if let Err(why) = client.start().await { println!("Client error: {why:?}"); } }