use std::env; use serenity::all::ActivityData; use serenity::async_trait; use serenity::model::channel::Message; use serenity::model::prelude::*; use serenity::prelude::*; use shuttle_runtime::SecretStore; struct Handler; #[async_trait] impl EventHandler for Handler { async fn message(&self, ctx: Context, msg: Message) { if msg.content == "!ping" { if let Err(why) = msg.channel_id.say(&ctx.http, "Pong!").await { println!("Error sending message: {why:?}"); } } } async fn ready(&self, ctx: Context, ready: Ready) { println!("{} is connected!", ready.user.name); ctx.set_presence(Some(ActivityData::listening("messages to log")), OnlineStatus::Online); } } // #[tokio::main] // async fn main() { // let _ = dotenvy::dotenv(); // tracing_subscriber::fmt::init(); // let token = env::var("DISCORD_TOKEN").expect("Expected a token in the environment"); // let intents = GatewayIntents::DIRECT_MESSAGES | GatewayIntents::MESSAGE_CONTENT; // let mut client = // Client::builder(&token, intents).event_handler(Handler).await.expect("Err creating client"); // if let Err(why) = client.start().await { // println!("Client error: {why:?}"); // } // } #[shuttle_runtime::main] async fn serenity( #[shuttle_runtime::Secrets] secrets: SecretStore, ) -> shuttle_serenity::ShuttleSerenity { // Get the discord token set in `Secrets.toml` let token = secrets.get("DISCORD_TOKEN").unwrap(); // Set gateway intents, which decides what events the bot will be notified about let intents = GatewayIntents::DIRECT_MESSAGES | GatewayIntents::MESSAGE_CONTENT; let client = Client::builder(&token, intents) .event_handler(Handler) .await .expect("Err creating client"); Ok(client.into()) }