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8a916babab
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8f65cda3b9
@ -8,7 +8,7 @@
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</script>
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<div class="group">
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<div class="absolute scale-0 transition-all [transition-timing-function:cubic-bezier(0.4,0,0.2,1.6)] [transition-duration:300ms] opacity-0 group-hover:scale-100 group-hover:opacity-100 {y} {x} {targetY} {targetX}">
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<div class="absolute scale-0 transition-all [transition-duration:300ms] opacity-0 group-hover:scale-100 group-hover:opacity-100 {y} {x} {targetY} {targetX} transform-gpu">
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<Window tooltip>
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<slot name="tooltipContent">Hello world!</slot>
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</Window>
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@ -70,7 +70,7 @@
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<filter id="squiggly-{index}">
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<feTurbulence
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id="turbulence"
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baseFrequency=0.03
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baseFrequency="0.02"
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numOctaves="3"
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result="noise"
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seed={index}
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@ -2,7 +2,6 @@
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import { PUBLIC_BASE_URL } from '$env/static/public';
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import Tooltip from '../components/tooltip.svelte';
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import Window from '../components/window.svelte';
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import LatestStuff from './lateststuff.md';
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export let data;
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</script>
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@ -66,7 +65,16 @@
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</Window>
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<Window title="latest stuff" style="mt-auto">
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<div class="prose prose-ralsei prose-img:m-0 leading-6">
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<LatestStuff/>
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<p>
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new game prototype thingy <a href="https://yusdacra.itch.io/lightfelt">at itch.io page</a
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>! spent a lot of time learning and designing the environment and scene stuff :3
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trenchbroom and func_godot were used mainly!
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</p>
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<img
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class="md:max-w-[39.5rem]"
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src="https://img.itch.zone/aW1hZ2UvMzExNTU5My8xODYyMjUwOS5qcGVn/original/%2BSrxFo.jpeg"
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alt="lightfelt screenshot"
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/>
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</div>
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</Window>
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</div>
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@ -62,8 +62,9 @@ import Window from '../../components/window.svelte';
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<p class="text-error">you are ratelimited, try again in 30 seconds</p>
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{/if}
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{#if data.sendError}
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<details class="w-[50ch]">
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<summary class="text-error">got error trying to send post</summary>
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<p class="text-error">got error trying to send post</p>
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<details>
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<summary>error</summary>
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<p>{data.sendError}</p>
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</details>
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{/if}
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@ -78,8 +79,9 @@ import Window from '../../components/window.svelte';
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woops, looks like you are being ratelimited, try again in like half a minute :3
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</p>
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{:else if data.getError}
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<details class="w-[50ch]">
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<summary class="text-error">got error trying to fetch entries</summary>
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<p class="text-error">got error trying to fetch entries, pls tell me about this</p>
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<details>
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<summary>error</summary>
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<p>{data.getError}</p>
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</details>
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{:else}
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@ -1,9 +0,0 @@
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+++
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layout = false
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+++
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new game prototype thingy at [itch.io page](https://yusdacra.itch.io/lightfelt)!
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spent a lot of time learning and designing the environment and scene stuff :3
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[trenchbroom](https://trenchbroom.github.io/) and [func_godot](https://func-godot.github.io/func_godot_docs/FuncGodot%20Manual/FuncGodot%20Manual.html) were used mainly!
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![lightfelt screenshot](https://img.itch.zone/aW1hZ2UvMzExNTU5My8xODYyMjUwOS5qcGVn/original/%2BSrxFo.jpeg)
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@ -28,11 +28,6 @@
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content: '>>>> ';
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}
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.prose h1::after,.prose h2::after,.prose h3::after,.prose h4::after {
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@apply motion-safe:animate-blink;
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content: '_';
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}
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.prose a {
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text-decoration: none;
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}
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@ -144,18 +139,6 @@
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.dither-bg {
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backdrop-filter: url("#dither");
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}
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@keyframes blink {
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0% {
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opacity: 1.0;
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}
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50% {
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opacity: 0.0;
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}
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100% {
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opacity: 1.0;
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}
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}
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}
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@layer utilities {
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@ -31,7 +31,6 @@ export default {
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animation: {
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'bounce-slow': 'bounce 3s infinite',
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'pulse-fast': 'pulse 1s cubic-bezier(0.4, 0, 0.6, 1) infinite',
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'blink': 'blink 1s step-start infinite',
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},
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colors: {
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ralsei: {
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