update contact and project info
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@ -13,13 +13,13 @@ Feel free to send an e-mail or DM me on Matrix if you have anything to ask.
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- GitHub: <https://github.com/yusdacra>
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## Bio
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I mainly work with Rust and Dart (with Flutter). My main areas of interest are
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embedded, operating systems and game development, although I'm open to
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anything else as well. I also work with C++ (mostly for Arduino),
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GDScript (for Godot Engine), Kotlin (for my application's native Android
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needs that Flutter can't satisfy, mostly services stuff). I have worked with C# and Unity
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needs that Flutter can't satisfy, mostly backend). I have worked with C# and Unity
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for about 5 years.
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+ I use a NixOS system, you can find all my configurations here:
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- [My personal configuration files.](https://gitlab.com/yusdacra/nixos-config)
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- [Repo where I keep reusable configuration and packages.](https://gitlab.com/yusdacra/nix-exprs)
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- [My personal configuration files.](https://github.com/yusdacra/nixos-config)
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@ -2,49 +2,62 @@
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title = "projects"
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+++
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## Projects I maintain
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- [Icy Matrix](https://gitlab.com/yusdacra/icy_matrix)
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- A Matrix chat client built with Rust.
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- Uses `iced` for GUI.
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- [Harmony Rust SDK](https://github.com/harmony-development/harmony_rust_sdk)
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- Rust library that implements the Harmony protocol, and builds a client API on top of it.
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- [Hakkero Kernel](https://gitlab.com/hakkero-os/hakkero)
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- Learning project to create a micro-kernel that runs on x86, arm and risc-v.
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- Current goal is to support webassembly and be able to run everything in ring 0, thanks to it's sandboxing features.
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- [Neonment](https://gitlab.com/yusdacra/neonment)
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- Neonment is a first person hero shooter. Name is subject to change.
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- [treeculler](https://gitlab.com/yusdacra/treeculler)
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- A Rust crate for working with frustum and occlusion culling.
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- [bevy_networking_delivery](https://gitlab.com/yusdacra/bevy_prototype_networking_delivery)
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- A Rust crate for Bevy game engine that implements a simple `Delivery` based networking layer.
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- [kIDE](https://gitlab.com/yusdacra/kide)
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- Opinionated configuration for kakoune text editor, focusing on an IDE-like experience.
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- [FlutterEnhancements](https://github.com/yusdacra/FlutterEnhancements)
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- Basic Flutter support for Sublime Text 3.
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----
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## Projects I contribute(d) to
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- [Veloren](https://gitlab.com/veloren/veloren) and it's [Book](https://gitlab.com/veloren/book)
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- Veloren is a multiplayer voxel RPG written in Rust.
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- My main contributions are for rendering and UI. Also maintaining build files for the Nix package manager and the Turkish translation. And added some guides to the book.
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- [Harmony Protocol](https://github.com/harmony-development)
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- Various contributions to the reference server impl and the protocol itself.
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- Maintaining a server and client implementation, along with Rust ecosystem.
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- [iced](https://github.com/hecrj/iced)
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- A cross-platform GUI library for Rust, inspired by Elm.
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- [nixpkgs](https://github.com/NixOS/nixpkgs)
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- The Nix Packages collection for the [Nix package manager](https://github.com/NixOS/nix).
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- Package maintainer.
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- [Nihonoari](https://github.com/aeri/Nihonoari-App)
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- A little and minimalist Flutter application for Japanese Kana training.
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----
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## Projects I maintain
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- [rust-nix-templater](https://github.com/yusdacra/rust-nix-templater) and [nix-cargo-integration](https://github.com/yusdacra/nix-cargo-integration)
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- `nix-cargo-integration` allows easy and convenient integration of Cargo projects with Nix.
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- `rust-nix-templater` is a utility to create / generate Rust projects with Nix files and CI set up.
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- [Harmony Rust SDK](https://github.com/harmony-development/harmony_rust_sdk)
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- Rust library that implements the Harmony protocol, and builds a client API on top of it.
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- [scherzo](https://github.com/harmony-development/scherzo)
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- Harmony server implementation written in Rust, using sled as database.
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- [Crust](https://github.com/harmony-development/crust)
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- Harmony client written in Rust, using iced as GUI framework.
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- [hrpc-rs](https://github.com/harmony-development/hrpc-rs)
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- [hrpc](https://github.com/harmony-development/hrpc) implementation in Rust.
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- [Hakkero Kernel](https://gitlab.com/hakkero-os/hakkero)
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- Learning project to create a micro-kernel that runs on x86, arm and risc-v.
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- Current goal is to support webassembly and be able to run everything in ring 0, thanks to it's sandboxing features.
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- [Neonment](https://gitlab.com/yusdacra/neonment)
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- Neonment is a first person hero shooter. Name is subject to change.
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- [treeculler](https://gitlab.com/yusdacra/treeculler)
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- A Rust crate for working with frustum and occlusion culling.
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- [bevy_networking_delivery](https://gitlab.com/yusdacra/bevy_prototype_networking_delivery)
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- A Rust crate for Bevy game engine that implements a simple `Delivery` based networking layer.
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- [kIDE](https://gitlab.com/yusdacra/kide)
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- Opinionated configuration for kakoune text editor, focusing on an IDE-like experience.
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- [FlutterEnhancements](https://github.com/yusdacra/FlutterEnhancements)
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- Basic Flutter support for Sublime Text 3.
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- [Icy Matrix](https://gitlab.com/yusdacra/icy_matrix)
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- A Matrix chat client built with Rust.
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- Uses `iced` for GUI.
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