update stuff
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@ -13,10 +13,13 @@ Feel free to send an e-mail or DM me on Matrix if you have anything to ask.
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I mainly work with Rust and Nix. My main areas of interest are
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embedded, operating systems and game development, although I'm open to
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anything else as well. I also work with Flutter, C++ (mostly for Arduino),
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GDScript (for Godot Engine), Kotlin (for my application's native Android
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needs that Flutter can't satisfy, mostly backend). I have worked with C# and Unity
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for about 5 years.
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anything else as well. I work on the Rust ecosystem of the Harmony protocol,
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working on a client, server and SDK. I also maintain and contribute to some
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Nix related projects, and contribute to nixpkgs.
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I also work with Flutter, C++ (mostly for Arduino), GDScript (for Godot Engine),
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Kotlin (for my application's native Android needs that Flutter can't satisfy,
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mostly backend). I have worked with C# and Unity for about 5 years.
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+ I use a NixOS system, you can find all my configurations here:
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- [My personal configuration files.](https://github.com/yusdacra/nixos-config)
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@ -2,14 +2,14 @@
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## Projects I contribute(d) to
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- [Veloren](https://gitlab.com/veloren/veloren) and it's [Book](https://gitlab.com/veloren/book)
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- Veloren is a multiplayer voxel RPG written in Rust.
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- My main contributions are for rendering and UI. Also maintaining build files for the Nix package manager and the Turkish translation. And added some guides to the book.
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- [Harmony Protocol](https://github.com/harmony-development)
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- Various contributions to the reference server impl and the protocol itself.
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- Maintaining a server and client implementation, along with Rust ecosystem.
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- [Veloren](https://gitlab.com/veloren/veloren) and it's [Book](https://gitlab.com/veloren/book)
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- Veloren is a multiplayer voxel RPG written in Rust.
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- My main contributions are for rendering and UI. Also maintaining build files for the Nix package manager and the Turkish translation. And added some guides to the book.
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- [iced](https://github.com/hecrj/iced)
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- A cross-platform GUI library for Rust, inspired by Elm.
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@ -29,7 +29,7 @@
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- Rust library that implements the Harmony protocol, and builds a client API on top of it.
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- [scherzo](https://github.com/harmony-development/scherzo)
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- Harmony server implementation written in Rust, using sled as database.
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- Harmony server implementation written in Rust, using sled as database and warp as HTTP server.
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- [Crust](https://github.com/harmony-development/crust)
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- Harmony client written in Rust, using iced as GUI framework.
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@ -37,13 +37,17 @@
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- [hrpc-rs](https://github.com/harmony-development/hrpc-rs)
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- [hrpc](https://github.com/harmony-development/hrpc) implementation in Rust.
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- [linemd](https://github.com/yusdacra/linemd)
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- A no dependency, no std, simple and lightweight markdown parser and renderer (to HTML and SVG).
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- [Icy Matrix](https://gitlab.com/yusdacra/icy_matrix)
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- A Matrix chat client built with Rust.
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- Uses `iced` for GUI.
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- [Hakkero Kernel](https://gitlab.com/hakkero-os/hakkero)
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- Learning project to create a micro-kernel that runs on x86, arm and risc-v.
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- Current goal is to support webassembly and be able to run everything in ring 0, thanks to it's sandboxing features.
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- [Neonment](https://gitlab.com/yusdacra/neonment)
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- Neonment is a first person hero shooter. Name is subject to change.
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- [treeculler](https://gitlab.com/yusdacra/treeculler)
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- A Rust crate for working with frustum and occlusion culling.
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@ -56,6 +60,5 @@
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- [FlutterEnhancements](https://github.com/yusdacra/FlutterEnhancements)
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- Basic Flutter support for Sublime Text 3.
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- [Icy Matrix](https://gitlab.com/yusdacra/icy_matrix)
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- A Matrix chat client built with Rust.
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- Uses `iced` for GUI.
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- [Neonment](https://gitlab.com/yusdacra/neonment)
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- Neonment is a first person hero shooter. Name is subject to change.
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