2024-08-19 16:53:54 +03:00
2024-08-19 16:53:54 +03:00
2024-08-19 16:53:54 +03:00
2024-08-19 16:53:54 +03:00
2024-08-19 16:53:54 +03:00

boid_2d

Addon for Godot that adds a 2D node for simulating boids / flocking.

boids

Usage

Clone the repository and copy over the addon. Make an inherited scene from boid.tscn, add a Sprite2D (or whatever visuals you have) and instantiate and spawn many. Checkout the examples on how to use it more.

TODO

  • fix weird spasming behaviour
  • improve collision (dont only bounce, maybe follow wall in some conditions etc.)
  • improve performance (BoidManager autoload that tracks and manages every boid?)
Description
Addon for Godot that adds 2D / 3D boids (flocking).
Readme 52 MiB
0.1.2 Latest
2024-12-06 23:22:45 +03:00
Languages
Rust 79.1%
GDScript 14.8%
Just 4%
Nushell 2.1%