# boid_2d Addon for Godot that adds a 2D node for simulating boids / flocking. ![boids](./resources/boids.gif) ## Usage Clone the repository and copy over the addon. Make an inherited scene from `boid.tscn`, add a `Sprite2D` (or whatever visuals you have) and instantiate and spawn many. Checkout the examples on how to use it more. ## TODO - [ ] fix weird spasming behaviour - [ ] improve collision (dont only bounce, maybe follow wall in some conditions etc.) - [ ] improve performance (BoidManager autoload that tracks and manages every boid?)