; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [application] config/name="Boid Addon" run/main_scene="res://examples/boids/2d/simple/example.tscn" config/features=PackedStringArray("4.3", "GL Compatibility") [autoload] ProcessBoids="*res://addons/boids/process_boids.tscn" DebugCam="*res://addons/debug_camera/scripts/DebugCamAutoload.gd" [editor_plugins] enabled=PackedStringArray("res://addons/boids/plugin.cfg", "res://addons/debug_camera/plugin.cfg") [input] toggle_debug_camera={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":true,"shift_pressed":false,"ctrl_pressed":true,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":67,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) ] } [physics] common/physics_jitter_fix=0.0 common/physics_interpolation=true [rendering] environment/defaults/default_clear_color=Color(0, 0, 0, 1)