fix: rebuild libraries, fix paths again

This commit is contained in:
dusk 2024-09-13 18:36:11 +09:00
parent 4c5176ca48
commit ca5733d61d
Signed by: dusk
SSH Key Fingerprint: SHA256:Abmvag+juovVufZTxyWY8KcVgrznxvBjQpJesv071Aw
9 changed files with 17 additions and 21 deletions

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@ -1,12 +1,12 @@
[configuration] [configuration]
entry_symbol = "gdext_rust_init" entry_symbol = "gdext_rust_init"
compatibility_minimum = 4.2 compatibility_minimum = 4.3
reloadable = true reloadable = true
[libraries] [libraries]
linux.debug.x86_64 = "res://rust/target/debug/boids.x86.editor.so" linux.debug.x86_64 = "res://addons/boids/lib/boids.x86.so"
windows.debug.x86_64 = "res://rust/target/debug/boids.x86.editor.dll" windows.debug.x86_64 = "res://addons/boids/lib/boids.x86.dll"
web.debug.wasm32 = "res://addons/boids/lib/boids.editor.wasm" web.debug.wasm32 = "res://addons/boids/lib/boids.wasm"
linux.release.x86_64 = "res://addons/boids/lib/boids.x86.so" linux.release.x86_64 = "res://addons/boids/lib/boids.x86.so"
windows.release.x86_64 = "res://addons/boids/lib/boids.x86.dll" windows.release.x86_64 = "res://addons/boids/lib/boids.x86.dll"
macos.release = "res://addons/boids/lib/boids.x86.dylib" macos.release = "res://addons/boids/lib/boids.x86.dylib"

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@ -19,5 +19,9 @@ indexmap = "2.4.0"
[target.wasm32-unknown-emscripten.dependencies] [target.wasm32-unknown-emscripten.dependencies]
godot = { git = "https://github.com/godot-rust/gdext", branch = "master", features = ["api-4-3", "register-docs", "experimental-wasm", "lazy-function-tables"] } godot = { git = "https://github.com/godot-rust/gdext", branch = "master", features = ["api-4-3", "register-docs", "experimental-wasm", "lazy-function-tables"] }
[profile.dev] [profile.release]
opt-level = 1 opt-level = 3
strip = "debuginfo"
lto = "thin"
incremental = true
codegen-units = 256

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@ -1,17 +1,9 @@
#!/bin/sh #!/bin/sh
if [ "$1" == "release" ]; then cross build --release --target x86_64-unknown-linux-gnu
cross build --release --target x86_64-unknown-linux-gnu cross build --release --target x86_64-pc-windows-gnu
cross build --release --target x86_64-pc-windows-gnu cross +nightly build -Zbuild-std --release --target wasm32-unknown-emscripten
cross +nightly build -Zbuild-std --release --target wasm32-unknown-emscripten
mv target/x86_64-unknown-linux-gnu/release/libboids.so ../addons/boids/lib/boids.x86.so cp -f target/x86_64-unknown-linux-gnu/release/libboids.so ../addons/boids/lib/boids.x86.so
mv target/x86_64-pc-windows-gnu/release/boids.dll ../addons/boids/lib/boids.x86.dll cp -f target/x86_64-pc-windows-gnu/release/boids.dll ../addons/boids/lib/boids.x86.dll
mv target/wasm32-unknown-emscripten/release/boids.wasm ../addons/boids/lib/boids.wasm cp -f target/wasm32-unknown-emscripten/release/boids.wasm ../addons/boids/lib/boids.wasm
else
cross build --target x86_64-unknown-linux-gnu
cross build --target x86_64-pc-windows-gnu
cross +nightly build -Zbuild-std --target wasm32-unknown-emscripten
mv target/x86_64-unknown-linux-gnu/debug/libboids.so ../addons/boids/lib/boids.x86.editor.so
mv target/x86_64-pc-windows-gnu/debug/boids.dll ../addons/boids/lib/boids.x86.editor.dll
mv target/wasm32-unknown-emscripten/debug/boids.wasm ../addons/boids/lib/boids.editor.wasm
fi