godot_boids/addons/boids/boids.gd

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GDScript3
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@tool
extends EditorPlugin
func _enter_tree() -> void:
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add_autoload_singleton("BoidsProcess_2D", "res://addons/boids/boids_process_2d.tscn")
func _exit_tree() -> void:
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remove_autoload_singleton("BoidsProcess_2D")