modules#steam: create xsession for Steam
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@ -3,4 +3,5 @@
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./security/mitigations.nix
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./security/mitigations.nix
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./services/hardware/wii-u-gc-adapter.nix
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./services/hardware/wii-u-gc-adapter.nix
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./services/games/gamemode.nix
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./services/games/gamemode.nix
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./services/x11/window-managers/steam.nix
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]
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]
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45
modules/services/x11/window-managers/steam.nix
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45
modules/services/x11/window-managers/steam.nix
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{ pkgs, lib, config, ... }:
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with lib;
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let cfg = config.services.xserver.windowManager.steam;
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in {
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options = {
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services.xserver.windowManager.steam = {
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enable = mkEnableOption "steam";
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package = mkOption {
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type = lib.types.package;
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default = pkgs.steam;
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description = ''
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The Steam package to use.
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'';
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};
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extraSessionCommands = mkOption {
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type = lib.types.str;
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default = "";
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description = ''
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Shell commands executed just before Steam is started.
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'';
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};
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};
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};
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config = mkIf cfg.enable {
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environment.systemPackages = with pkgs; [ cfg.package ];
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services.xserver.windowManager.session = [{
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name = "steam";
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start = ''
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${cfg.extraSessionCommands}
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# needed to ensure conflicting compositors are not running
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${pkgs.systemd}/bin/systemctl --user stop graphical-session.target
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${pkgs.xorg.xset}/bin/xset -dpms
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${pkgs.xorg.xset}/bin/xset s off
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${pkgs.steamcompmgr}/bin/steamcompmgr &
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steam -tenfoot -fulldesktopres
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'';
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}];
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};
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}
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34
pkgs/applications/window-managers/steamcompmgr/default.nix
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34
pkgs/applications/window-managers/steamcompmgr/default.nix
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@ -0,0 +1,34 @@
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{ stdenv, fetchFromGitHub, libudev, SDL, SDL_image, libXdamage, libXcomposite
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, libXrender, libXext, libXxf86vm, pkgconfig, autoreconfHook, gnumake }:
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stdenv.mkDerivation {
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name = "steamcompmgr";
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src = fetchFromGitHub {
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owner = "gamer-os";
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repo = "steamos-compositor-plus";
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rev = "c3855fcb5015ecdca299ee4b46b9f90c7a6788de";
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hash = "sha256-sRthjN+pnabl67PuJS+zbUznW4ws0fub0R9bTzelg18=";
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};
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buildInputs = [
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libudev
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SDL
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SDL_image
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libXdamage
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libXcomposite
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libXrender
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libXext
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libXxf86vm
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pkgconfig
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autoreconfHook
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gnumake
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];
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meta = with stdenv.lib; {
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description = "SteamOS Compositor";
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homepage = "https://github.com/steamos-compositor-plus";
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maintainers = [ maintainers.nrdxp ];
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license = licenses.bsd2;
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inherit version;
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};
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}
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@ -7,4 +7,6 @@ final: prev: {
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wii-u-gc-adapter = prev.callPackage ./misc/drivers/wii-u-gc-adapter { };
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wii-u-gc-adapter = prev.callPackage ./misc/drivers/wii-u-gc-adapter { };
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libinih = prev.callPackage ./development/libraries/libinih { };
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libinih = prev.callPackage ./development/libraries/libinih { };
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gamemode = prev.callPackage ./os-specific/linux/gamemode { };
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gamemode = prev.callPackage ./os-specific/linux/gamemode { };
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steamcompmgr =
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prev.callPackage ./applications/window-managers/steamcompmgr { };
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}
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}
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@ -2,7 +2,6 @@
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imports = [ ../graphical ./udev.nix ];
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imports = [ ../graphical ./udev.nix ];
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environment.systemPackages = with unstablePkgs; [
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environment.systemPackages = with unstablePkgs; [
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retroarchBare
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retroarchBare
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steam
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steam-run
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steam-run
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pcsx2
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pcsx2
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qjoypad
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qjoypad
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@ -15,6 +14,12 @@
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# fps games on laptop need this
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# fps games on laptop need this
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services.xserver.libinput.disableWhileTyping = false;
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services.xserver.libinput.disableWhileTyping = false;
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# Launch steam from display managers
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services.xserver.windowManager.steam = {
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enable = true;
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package = unstablePkgs.steam;
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};
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# 32-bit support needed for steam
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# 32-bit support needed for steam
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hardware.opengl.driSupport32Bit = true;
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hardware.opengl.driSupport32Bit = true;
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hardware.pulseaudio.support32Bit = true;
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hardware.pulseaudio.support32Bit = true;
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